So you’re working on a song and you’ve found a frequency which you want to adjust. Let’s say you want to nudge down 4.4k a little bit to reduce a bit of harshness. Now you ask yourself: what type of EQ should be used?
As time passes by, there becomes more and more dynamic EQ plugins available. Besides, in Ableton, Bitwig, and other DAWs, it’s easy to make any automatable EQ plugin act as dynamic by the use of envelope followers. On the other hand, when using a dynamic EQ plugin, there may be times when you want to use the bands as typical, with no reactivity.
So, we have a pretty much open choice of whether to use a static or dynamic EQ on a track we’re working on. So what to do?
So Many Plugins
Brand new plugins… promotional sales on plugins… they are SO tempting. But do you really need that new compressor plugin that just dropped?
In order to assess which plugin types are lacking in your toolbox, i recommend making a spreadsheet of all the plugins you own by category. You might discover, as i did, that you have such a vast variety of compressor options to choose from, it’s likely that you won’t benefit a whole lot from purchasing any more of them. You also might discover, like me, that you’re somewhat lacking in gate plugins, and could indeed benefit from picking up a few new models. Etc… Continue reading
So i found myself slightly annoyed that Ableton Live’s Ping Pong Delay effect always starts the first echo repeat on the left side. Sure, you could flip the stereo field after applying it to reverse the direction—but that also reverses the stereo field of the source audio. What if i want the source audio to stay the same, but have the echo repeats reverse direction?
Well now, it’s easy..
For this tutorial we’re going to posit an example scenario: a way to achieve the common practice of narrowing the bass content of a stereo track by scooping out the S channel’s low end—but this time, using analog gear instead of plugins. But what if we don’t have any M/S gear? Not to worry.
We could all use less “hmm, i wonder what this is doing exactly?” and more “aha, i understand exactly what that is doing!” moments in our lives, am i right?
Well, perhaps you have everything sorted out with absolutely perfect mental clarity at all times… but nobody that i know of does. The built-in perceptual capabilities of human bodies have limitations. Consequently, methods we can use to uncover and keep track of finer layers of detail to our perceptual input than normally possible can be quite useful for stepping outside our our usual—highly subjective and somewhat amorphous—human frame of reference.
True Peak Limiting is a method by which a limiter adjusts for how the digital waveform will be reconstructed by playback systems which can result in actual peak levels above 0dB even when the digital peak level is technically shown at below 0dB.
Basically the way intersample peaks occur is that the quantization points of a digital waveform can at times imply a curve between them which goes up a little bit higher than those actual sample points, resulting in a louder-than-expected actual peak level coming though.
To imagine it, just draw two dots in your mind, and then instead of drawing a straight line between them, draw a slightly curved line. The two dots are at a height of zero, and the curved line connecting them is bumping a little bit above zero. See?
Filter Circuits – Drive
We know that the new(ish) circuit models for Ableton Live’s Auto Filter effect add some tasty analog-modeled distortion, but what about their characters? Which of the circuit models adds the most aggressive distortion?