Social Isolation Freebie: “Secret Weapon” Racks.













While we’re going through some crazy times right now, it has been heartwarming to experience how humans have upped their compassion game in response to shared crisis. I’ve seen more freebies and crazy deals going on this past week than any other time i remember, which seems because people want to help each other, share and be nice (well, not so much a certain political faction in the usa who seems to prefer that regular people suffer as much as possible. But that’s another topic). With graciousness and care for their fellows is how humans should act, rather than trying to take advantage of each other sleazily—which happens all too much.

In this spirit, i am offering up my super secret stash of “Sweetie Pies”—a small collection of effect racks for Ableton Live Suite 10, each crafted to address a specific need in a sweet manner. These are highly practical yet fun racks with the primary purpose of “getting stuff done”.

i WAS planning on releasing this pack eventually anyways once it grew a bit more, but to expedite the process of getting you the goodies, i’ve decided to simply omit the not-quite-finished devices, give everything a good once-over, and release the pack for free as it is now.




SO WHAT ARE THESE GOODIES OF WHICH YOU SPEAK?

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Organizing Your Ableton Browser Like a Boss PART 2: Custom Categories!

You might have already checked out the post about organizing your User & Plugin Presets like a boss using Ableton’s built-in folder architecture.

Well, now we’re ratcheting it up a level to give you ultimate control of your own personalized device organization structure, with the ability to decide exactly what those categories will be.

Modified Audio Effect Categories

If you’re like me, you’re obsessed with systematizing your production tools and resources into a cohesive configuration, making it easy to access what you want when you want it, for maximally optimized workflow when diving into creativity.

While working along with the default categories for years, i was never quite fully satisfied by Ableton’s built-in selection of available choices, so i did some research and testing and determined that it’s not only possible, but actually fairly easy to set up your own custom categories. The trick is to plan things out logistically.

If at this point you have no idea what i’m talking about, please check out the above-linked blog post for background on how Ableton’s category structure works. Then come back here and continue on. The gist is that by including devices in folders of particular names, you can get them to automatically show up in Live’s Core Browser. Normally, we’re relegated to using the default built-in categories that Live comes supplied with. All PerforModule Premium Packs are set up with devices like this, so they install and devices show up in the Core Library for anyone who purchases them. But now, should you want to, you can modify those actual categories. Sweetness.

Virtual Folder Config

The trick to setting up your own categories lies with the VirtualFolders.cfg file.

VirtualFolders.cfg Locations (for Ableton Live 10, similar for Live 9)…

PC:
C:\ProgramData\Ableton\Live 10 Suite\Resources\Core Library\Ableton Folder Info

Mac:
Ableton Live Application (show package contents) > Contents/App-Resources/Core Library\Ableton Folder Info

Always Back Up!

When starting out on this mission, firstly save a copy of the original VirtualFolders.cfg file in a safe place in case you make a mess out of things and need to restore the default state. You can always reinstall Live to do so as well, but that’s not necessary if you back up the file.

In addition, you definitely, absolutely will want to save a backup copy of your own custom-crafted VirtualFolders.cfg in a safe place, because every time Ableton updates Live, it will get overwritten and you’ll need to replace it (just like with Themes aka Skins). Maintaining a backup of your custom configuration is essential in order to continue using it in the future, so do not forget to save a copy of it after you complete it.

Your Custom Configuration

If you open up the VirtualFolders.cfg file in a text editor (such as the recommended Sublime Text 3) and gaze around at it for a while you’ll get an idea for how things work.

Virtual Folders are arranged in Groups. Each Group can include an arbitrary number of Virtual Folders, which will be the names of the folders that show up in Live’s browser. Each Virtual Folder allows two parameters: the Name (a single string of text that will show up as the category title), and the Patterns, a list of text strings which will trigger search results for devices in that category. Neat!

To set up your own system, simply alter the existing entries, and/or add your own new ones. I would recommend starting slowly, perhaps by adding in one new category to one group and testing it out, before planning a major overhaul to the entire scheme. Be extra cautious about deleting existing options, since while doing so won’t affect any devices directly, it may reduce your ability to easily access certain existing patches.

In the image below, see how on the right i’ve added the “Chiptune” Virtual Folder to the Drum categories. Now i can find chiptune-style drum hits easier. Radical.

After you backup both the original and your new configuration, replace the original with the new one, restart Live and check out what happened. Chaos? Euphoria? Now ponder whether you made a wise decision.

PerforModule’s Configuration Strategy

I’ve found Ableton’s default categories for the Sounds group to be mostly adequate, and so i haven’t altered much there. Notably, i’ve removed the “Booms” entry (new with Live 10), which i find useless and annoying to exist as its own folder, since anything i’ve found that could be classified as such could instead fit into a more appropriate category.

Because i was already invested in having sorted thousands of patches into the existing categories, it made sense for me to keep them, but perhaps in your case it might be a good idea to reassess the default categories and use ones instead that make more sense to you. Perhaps you would prefer to have multiple categories of basses available, for example—coordinating your clean, distorted, and wobbly bass patches separately. I might change “Synth Misc” into “Chiptune”, since that’s basically what i use the category for anyways…

Note that the Drums group is for drum hits, not drum racks. (Unfortunately, i’m still not sure of a way to suavely organize drum racks by type, so for those i still use User Library folders.)

The AudioFx group is where i’ve shifted stuff around a bit more.

The “Analysis” category is added, and it is much welcomed.
“Distortion” has keywords added so that degradation effects show up there.
Various effects previously crammed within “Mixing & Mastering” have been granted their own categories…
I’ve added a “Compression & Transients” category to align with the Elemental Mixing Template.
“Gating & NR” category for dynamics-increasing and noise reduction effects.
“Console & Saturation” has been added as a category, since i tend to use those for different purposes than more overt distortions.
“Delay” (previously placed inside “Modulation & Rhythmic”) now has a dedicated category.
“Enhancement” category added for exciters and other special-purpose, hard-to-categorize processors.
“EQ” now has its own category apart from “Filter”.
“Generative” category added for audio effects that generate sound.
“Channel Strip” category added for multi-effect chain plugins.
“Loudenating” category (shoutout to chris from airwindows for that term) added for limiters, maximizers… things whose purpose and result is to make stuff louder.
“Multiband Dynamics” category added, because those beasts are unique and special-purpose enough to have their own demesnes.
“Parameter Control” category because all those MaxForLive gadgets are so damn nifty to have on-hand in an accessible fashion.
“Routing and Playback” for all the odd toys that do strange things with channel routing, signal sending, and et cetera.
“Verb” because why the heck is there not a reverb category to begin with? They used to live in “Space”, which now i can designate only for things to do with stereo panning, perceived positionality, phase, and depth of field.
“Drums” and “Instrument” still exist as effect categories, and are used for instrument-specific plugins (examples: eddie kramer DR, bass professor).

Should you use the same custom categories as me? Probably not. But you can use these examples as thought-food to inspire your own devious system planning that suits your particular preferences.

But Why?

“I can just custom organize stuff however i want in my User Library, and ignore the Core Library. What’s the practical point of this?”

I dunno… i guess if you’re an anal-retentive nerd. It just streamlines stuff and feels like a cleaner, more unified experience. If you can’t see the appeal, then this is not for you. Have fun with your disorganized midden heap of chaotically-organized junk. Just kidding. It’s all love. Well, mostly.

Limitations

As swagtastic as implementing a custom system in this way feels, it’s still far from perfect. There are various improvements that could certainly be had.

Being able to classify individual Samples, Loops, and Clips might be kinda neat. As mentioned above, drum racks don’t count as a group like the other device types, and that’s kinda dorky.

Being able to access things with a sort of tag-style metadata system might be more elegant than folder trees. I know some DAWs can do this.

What would you add or change?

Narrow Down Your Plugin Needs

So Many Plugins

Brand new plugins… promotional sales on plugins… they are SO tempting. But do you really need that new compressor plugin that just dropped?

In order to assess which plugin types are lacking in your toolbox, i recommend making a spreadsheet of all the plugins you own by category. You might discover, as i did, that you have such a vast variety of compressor options to choose from, it’s likely that you won’t benefit a whole lot from purchasing any more of them. You also might discover, like me, that you’re somewhat lacking in gate plugins, and could indeed benefit from picking up a few new models. Etc… Continue reading

Before & After Analysis = Awesome

We could all use less “hmm, i wonder what this is doing exactly?” and more “aha, i understand exactly what that is doing!” moments in our lives, am i right?

Well, perhaps you have everything sorted out with absolutely perfect mental clarity at all times… but nobody that i know of does. The built-in perceptual capabilities of human bodies have limitations. Consequently, methods we can use to uncover and keep track of finer layers of detail to our perceptual input than normally possible can be quite useful for stepping outside our our usual—highly subjective and somewhat amorphous—human frame of reference.

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PerforModule Recommends: Ideal Peak Levels

Kind of like every human being has a height value, every audio clip has a peak level value. So what can we do with that information, beyond knowing that going above 0dB usually isn’t advised? In our eternal quest for ultimate audio quality, the inclination can be inherent to record loudly—as close to 0dB—as possible, and thereafter maintain that peak level. We fear that by mixing with track levels that are too quiet, we might be losing fidelity, some harmonic detail in the saturation floor or something.

While it is true that recording analog signals as loudly as possible without signal clipping to begin with will indeed minimize noise floor, the benefits reaped by maximizing peak level for individual tracks tapers off as you get closer to zero. At what peak level are audio sources louder than they really need to be? At what level are they too quiet, that they might need to be boosted excessively later? Using an algorithm based on the energy of how sounds stack together, i devised a set of go-to ranges for peak levels based on track counts. Since peak levels can vary fairly wildly based on content, you are given minimums and maximums (instead of single target values). Juicy details ahead… Continue reading

Animus Invidious on the AfroDJMac Music Production Podcast (+ new free effect racks)

I was super stoked to be a guest on the AfroDJMac Music Production Podcast. Here’s your chance to hear my actual, real-life voice(!) The sound quality on my side is not wonderful since i was recorded over skype, but whatexer. I had a great time chatting with Brian about random stuff… the conversation decided upon its own meandering path, touching on various topics including the crafting and sharing of Ableton Live racks, VST hoarding, my custom Elemental Mixing template channel strip database, workflow optimization, cassette processing, dynamic contrast between songs on albums, and even the Legend of Zelda (nerds). All in all it was a very invigorating experience and i definitely wouldn’t turn down being a guest again at some point in the future. I myself have quite enjoyed the other podcasts, as they contain a plethora of unconventional tips which are superb for kick-starting the creative juices.

Oh, and we also dropped a couple free audio effect racks for you to grab, including something i brainstormed up quite a while ago and finally implemented perfectly: ‘Dynamic Panning’ (compresses in one direction while it expands in the opposite for source-reactive width modification).

Check out AfroDJMac’s website to access the show.

“Bussification”

The newest sale pack is here: “Bussification”. It consists of channel strip racks designed for placement on groups of tracks, auxiliary tracks, and on the master buss during mixing. Each macro control for each is specifically restrained in minimum and maximum ranges to exemplify the relevant characteristics of different types of instruments.


(massive props to Joshua Casper for the above video demonstration!)

Group Busses
By grouping similar instruments in a mix and placing different Bussification racks onto them, each is given a distinct frequency character “home”, leading to a clearer and more vibrant overall mix when applied carefully. For each buss, decide upon a frequency to enhance, in particular, to help it stand out. You can sculpt the brightness and darkness to fine-tune the resultant tone, remove unnecessary frequencies with “tauten”, and infuse parallel saturation. There is a “juice” control which determines overall intensity of various parameters, parallel saturation calibrated uniquely for each buss type, and finally a knob for natural-sounding, sophisticated level automation which works by balancing various internal parameters.

Auxiliary Busses
Set up two return channels (CMD/CTRL-ALT-T), one for “Dirt” and one for “Space”. Solo them and send just enough of each channel in the mix to it to be able to barely hear. Use “Dirt” to add a bit of edgy presence for a less muddy mix. Use “Space” to emulate a nice room tone, helping to glue all elements together and cohesify punchiness. After balancing all track sends, unsolo the return tracks, reduce their levels to minimum, and slowly introduce them into the overall mix for added vibe and color. A next-level trick is to automate those levels to introduce more dirt and space during different song sections.

Master Busses
Place one of these on the master buss to subtly alter the overall character from digital neutrality to match the media of choice. These each have different controls. “CD” is for general-purpose, modern pre-mastering with an emphasis on the solidity of bass and the clarity of high frequencies. “Vinyl Record” adds in custom emulations of turntable rumble, stylus quality, and surface grime, also with RIAA pre- or post-equalization. “Cassette Tape” is equipped with a very nifty tape hiss generator which creates the hiss based on the original material as well as nonlinear subtle sub and air contour distortion.

Grab “Bussification” over at isotonik studios. Available now!

click on that

Over 420 free effect racks for free VST plugins… WHAT

EaReckon VST Rack.PNG
Due to an increasing upcoming workload, we’ve decided to release the freeVST racks all at once, instead of in monthly batches as originally planned. That’s over four-hundred and twenty individual racks now available! Talk about an expanded toolkit.

These are “default/template” audio effect racks for many different plugins which are available publicly for free in 64-bit. You simply load any of these Ableton racks, and it loads its corresponding plugin (assuming it’s installed). Each rack includes help text which will be shown when hovering over macro controls.

Most of the plugins we have racks available for have 32-bit and mac versions as well; however, some are 64-bit or windows-only. Mac-only and AU plugin racks are planned in the future. FreeVST racks here will be updated occasionally to reflect developer updates. If you know of a free vst developer we missed or encounter any issues, please leave a comment.

ABLETON LIVE 9.6 required (Intro, Suite, or Standard).
Yes, you can even use all of these racks with Live 9 Intro!

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NEW Sale Packs: “One Knob Wonders”, “Advanced Splytterz”

Two new premium packs for Ableton Live have been released, after extensive testing periods.
These are some of the most robust and practical stuff we’ve created yet!
All Premium PerforModule packs are self-installing, meaning that you simply drag them into Live and all the devices will now be in your library, categorized.

okw 1“One Knob Wonders”
Includes 64 different single-knob effects, each designed for a specific purpose.
They range from highly practical mixing tools to wacky, nifty performance tricks.
<- Click the link for more details.

Here’s a highlight of some my favorites from the set…
Noisify: adds source-reactive noise and degrades signal
FonePhilter: retro telephone tone with signal overdrive
DownFilter Dirty: performance sweep utilizing Live’s new analog filter functionality
GrainPitch Up: crude realtime pitch shifter
Pianosator: “piano reverb” of chromatic resonances
BassCream: velvety bass guitar process based on a classic pro studio workflow
Shredder: scorching tone for hard rock/heavy metal lead guitar, easy-peasy
Characterizer: adds mid-range richness and warmth
De-Essify: de-esser which works like magic
JuiceSnapper: aux buss finalizer / transient enhancer
SuperUltraMega: Makes. Stuff. Louder.
Chube: chorus to sound like going through a metal tube
Breepitate: glitchy fun
BrownLoop: loop and shift a clip down to half speed
SeaShore: transform any audio into a pleasing surf wave
PongFreez: more glitchy fun
TapeFlange: emulates splitting the feed into an extra tape machine

Splytterz Icon
“Advanced Splytterz”
Includes template racks used for splitting up any audio source into multiple chains by various methods.
<- Click the link for more details.

Useful for when you want to do things like
-apply different effects to different frequency ranges
-apply different effects to the left and right sides of a stereo file
-apply effects to just the mid or side channels for super easy m/s processing
-different effects chains which alternate based on a time interval
-effects applied separately to above and below a transient threshold
-etc…
It also includes three “tri” devices pre-loaded with effects and a “behind the back panner” for an interesting phase-shift panning technique.

~ALSO~

drumhead smTelling you about the “Drum Enhancerz” Ableton Live pack by PerforModule.

<- Access the sale page by clicking on the drum head.

It includes racks which are calibrated for sculpting of specific drum elements. Included are…

Enhance Cymbals
Enhance Kicks
Enhance Overheads
Enhance Snares
Enhance Toms

Each rack includes 8 macro controls for sculpting your drum sounds with ease.
A few of the capabilities are…
-plush control for smooth cymbals
-smack control to add top attack to kicks
-smash: go-to overhead compression
-pitch-matched resonance for boomy toms