New Old Music
I’ve finally finished the epic and exhausting task of remastering/re-editing pretty much all of my “Animus Invidious” music spanning the decade of 2006 to 2016 (other than my acoustic album “embrace paradox” and 2 collab albums which were already remastered), including some never-released tracks lying around . I have then assembled a group of them into an album which is available to stream or download for free via bandcamp, as well as a more robust compilation of 5 discs available for mail order. I was never really fully happy with the original presentation of many of these tracks, but with time, i felt far enough removed to approach them a bit more objectively than when i first crafted them. I’ve test listened to these masters enough against other random material to be good with these being their final forms. I could have them all remastered again in another decade… but nothing will ever be perfect because perception is always subjective, so at some point one has to say “i’m done” and move on.
“But why should i care?” you rightly ask. You’re here for Ableton stuff. We both know this. But fear not, intrepid producer! For with the “Weirdest Of” album download comes a bonus pack of 5 free Ableton Live Audio Effect Racks by PerforModule, named after each disc in the full compilation. What do the racks have to do with the music? Nothing! other than the names. These are brand-new effect racks which are cool, fun, and useful. They each are crafted utilizing a next-level “delta processing” technique where effect chain feeds react dynamically to the input signal (without using maxforlive).
The effect racks (& disc titles) are:
Technical Stuff About the Audio Effect Racks
The first knob of each of the racks implements the amount of “delta processing”. Only the portions of the signal loud enough to cross the threshold will pass into the effects chain while the clean remainder of the signal is dynamically compensated downward. This allows for the effect feeds to be triggered in and out dynamically in reaction to the input signals in a manner which preserves overall energy balance. In other words, instead of blending processed signal with clean signal linearly like with a normal dry/wet architecture, clean signal is retained and is only reduced during the moments when processed signal is triggered.
>>> grab the album and audio effect racks here <<<
BY THE WAY, check out the new toy gears instrument.
Thanks! Have a good one!
What does compression sound like?
What are compressors actually doing to our audio?
I was super stoked to be a guest on the AfroDJMac Music Production Podcast. Here’s your chance to hear my actual, real-life voice(!) The sound quality on my side is not wonderful since i was recorded over skype, but whatexer. I had a great time chatting with Brian about random stuff… the conversation decided upon its own meandering path, touching on various topics including the crafting and sharing of Ableton Live racks, VST hoarding, my custom Elemental Mixing template channel strip database, workflow optimization, cassette processing, dynamic contrast between songs on albums, and even the Legend of Zelda (nerds). All in all it was a very invigorating experience and i definitely wouldn’t turn down being a guest again at some point in the future. I myself have quite enjoyed the other podcasts, as they contain a plethora of unconventional tips which are superb for kick-starting the creative juices.
Oh, and we also dropped a couple free audio effect racks for you to grab, including something i brainstormed up quite a while ago and finally implemented perfectly: ‘Dynamic Panning’ (compresses in one direction while it expands in the opposite for source-reactive width modification).
Check out AfroDJMac’s website to access the show.
On a whim, i made a series of effects based on terms from this silly turboencabulator video:
Grab the effects for Ableton Live FREE via isotonik studios.
For more history on the Turbo Encabulator, check this out.
Update: Huge thanks to Ableton for sharing the Turboencabulation pack for “FreeStuffFriday”! I love you, Ableton! Side-fumbling has indeed been effectively eliminated.
As you may have noticed, i have random ideas all the time. It’s just a matter of finding the physical time to implement them. One idea i had which didn’t take super long to implement was to make effects based on the “Special Zone“ (aka “Special World”, “Star World”) levels from Super Mario World on the Super Nintendo. I grew up playing and loving NES and SNES and so get all predictably nostalgic over such things, as many people in my age range tend to (thus the almost-nauseating overpopularity of 8-bit retro throwback stuff currently).
I tossed the idea of effects based on the “special zone” levels at AfroDJMac to see what he thought, knowing that he’s somewhat into retro video game stuff too.
One thing led to another and another and… well, just that one thing, actually. It was pretty straightforward.
So now you have The Special Zone Pack for Ableton Live. <- Click that to go to AfroDJmac’s site to read about / grab.
Super, super huge thanks to AfroDJMac for hosting this pack! If you browse around his site, you will find a near-limitless supply of amazing, weird goodies.