“Testy Mastering” is a pack containing an epic effect rack which contains the entire mastering workflow for obtaining a reasonably loud and balanced master or pre-master, mimicking my real-life “Tasty Mastering” workflow using Ableton-native devices. Continue reading
What does compression sound like?
What are compressors actually doing to our audio?
The newest sale pack is here: “Bussification”. It consists of channel strip racks designed for placement on groups of tracks, auxiliary tracks, and on the master buss during mixing. Each macro control for each is specifically restrained in minimum and maximum ranges to exemplify the relevant characteristics of different types of instruments.
(massive props to Joshua Casper for the above video demonstration!)
By grouping similar instruments in a mix and placing different Bussification racks onto them, each is given a distinct frequency character “home”, leading to a clearer and more vibrant overall mix when applied carefully. For each buss, decide upon a frequency to enhance, in particular, to help it stand out. You can sculpt the brightness and darkness to fine-tune the resultant tone, remove unnecessary frequencies with “tauten”, and infuse parallel saturation. There is a “juice” control which determines overall intensity of various parameters, parallel saturation calibrated uniquely for each buss type, and finally a knob for natural-sounding, sophisticated level automation which works by balancing various internal parameters.
Set up two return channels (CMD/CTRL-ALT-T), one for “Dirt” and one for “Space”. Solo them and send just enough of each channel in the mix to it to be able to barely hear. Use “Dirt” to add a bit of edgy presence for a less muddy mix. Use “Space” to emulate a nice room tone, helping to glue all elements together and cohesify punchiness. After balancing all track sends, unsolo the return tracks, reduce their levels to minimum, and slowly introduce them into the overall mix for added vibe and color. A next-level trick is to automate those levels to introduce more dirt and space during different song sections.
Place one of these on the master buss to subtly alter the overall character from digital neutrality to match the media of choice. These each have different controls. “CD” is for general-purpose, modern pre-mastering with an emphasis on the solidity of bass and the clarity of high frequencies. “Vinyl Record” adds in custom emulations of turntable rumble, stylus quality, and surface grime, also with RIAA pre- or post-equalization. “Cassette Tape” is equipped with a very nifty tape hiss generator which creates the hiss based on the original material as well as nonlinear subtle sub and air contour distortion.
↑ click on that ↑
Due to an increasing upcoming workload, we’ve decided to release the freeVST racks all at once, instead of in monthly batches as originally planned. That’s over four-hundred and twenty individual racks now available! Talk about an expanded toolkit.
These are “default/template” audio effect racks for many different plugins which are available publicly for free in 64-bit. You simply load any of these Ableton racks, and it loads its corresponding plugin (assuming it’s installed). Each rack includes help text which will be shown when hovering over macro controls.
Most of the plugins we have racks available for have 32-bit and mac versions as well; however, some are 64-bit or windows-only. Mac-only and AU plugin racks are planned in the future. FreeVST racks here will be updated occasionally to reflect developer updates. If you know of a free vst developer we missed or encounter any issues, please leave a comment.
ABLETON LIVE 9.6 required (Intro, Suite, or Standard).
Yes, you can even use all of these racks with Live 9 Intro!
A deluxe suite including combo amp racks making the utmost of Live’s built-in Amp and Cabinet devices, “Stomper” effects designed like guitar pedals and guitar Chord presets.
Stuff it comes with…
Combamps a whole bunch (30) of combo amps which are crafted to optimize Ableton Live’s built-in Amp & Cabinet devices to their utmost. These racks make it much easier to dial in your sound (combination of preamp drive, tone, envelope settings, biasing, and gain structure) without having to constantly adjust the output level to match as well. They also optimize your timbre selection options by providing many “dual” and even three “triple” racks, which combine and balance the tone of multiple amps. In testing, these multi-combamps have been much-appreciated for an expanded range of unique amp flavors, as you now basically have 30 unique amp models, instead of 6. All combamps have been gain-staged at multiple points in the signal chain using both Peak and LU matching with both “Strat”and “Les Paul” styles, as well as bass electric guitars. The dual & triple combamps are gainstaged with a system resulting in relatively balanced levels at all gain settings when using wide panning (so that one amp is not way louder on one side than the other one). Since every guitar has its own tone & envelope character, these values are guaranteed to be imperfect, but it should result in you only needing to make miniscule volume adjustments to fine-tune your ultimate sound.
Post Amp Compressor a simple compressor with settings calibrated ideally for taming an amp output’s transients.
Guitar Chords 35 presets for Chord based on actual human guitar fingerings.
Stompers 18 racks set up like guitar pedals, designed for use with a Combamp akin to a physical guitar routing setup. If you have a midi foot controller you can use them exactly as such. Includes…
A robust collection of groove files which implement rhythmic “chop” effects in quarter, eighth, and sixteenth-note patterns.
Stuff it comes with…
Chopper Grooves 302 of them! Drop a Chopper Groove onto an audio OR a MIDI part, make sure your global groove amount is up, and hear it do its thing. Drop different Chopper Grooves onto different tracks… then when you turn global groove amount up… they all start chopping in their own way.
Audio effect and MIDI racks designed for enhancing and manipulating harmonics by various methods.
Stuff it comes with…
Harmonic Colorizer enhance harmonics using various different methods. By using different amounts of each knob, you can set up your own unique boost texture to help a part stand out against its various song elements, or use it to subliminally add a particular color to a submix or mix.
Overtone EQ (3 versions) EQ racks set up to select a target frequency, and then manipulate the harmonics based on that frequency. The Even & Odd version allows separate control of even & odd harmonics. The Even vs Odd will boost Even or Odd and attenuate the other (useful for hearing the difference between those types of harmonics). The Sculptor version is useful for manipulating each harmonic interval individually.
Undertone EQ (3 versions) just like the Overtone EQs, but these manipulate lower harmonics instead (not as common of an operation). They include the same 3 versions.
Harmonic Chord Presets these will add in MIDI notes based on harmonic intervals. Simple, but useful. Includes 2nd through 4th harmonics which each add only 1 note and also Coarse, Perfect, and Undertone versions which each add multiple harmonics.
Harmonics Extender (3 versions) MIDI racks which can be used to set (& automate) the amount of added harmonics. Includes Coarse, Perfect, and Undertone versions.
Utility presets allowing to divide or multiply level according to Sound Pressure Level, Acoustic Intensity Energy, and Perceived Loudness Sensation.
Stuff it comes with…
Sound Intensity by Energy (Utility Presets)
Sound Loudness by Sensation (Utility Presets)
Sound Pressure by Voltage (Utility Presets)
divide or multipy audio level by either “SPL”, “SIL”, or “Volume”. This is technical stuff. Check out http://www.sengpielaudio.com/calculator-soundlevel.htm for more info. Basically…
-use SPL (voltage) division when you want to sum parts perfectly (i.e. 5 copies of something each divided by 5 SPL and recombined will equal the exact level of the original)
–use SIL (energy) for acoustic energy calculations. Like, let’s say you’ve got a really small sound, like a pin drop. Multiply it by 100 SIL to estimate the level provided by 100 pins dropping at the same time.
–use Volume (loudness) for the human perception of level.
So, to make something seem twice as loud, subjectively, multiply it by 2 Volume.
There are also included some racks to choose/automate which multiplier/divisor to use:
Note Range Setters
An assortment of midi racks, primarily for composers, which filter incoming notes according to standard instrument & vocal ranges, plus tools for making custom note ranges.
Stuff it comes with…
Note Range Setter (Absolute) define a playing range by setting the lowest and highest allowable notes
Note Range Setter (Relative) define a playing range according to distance from a root note
Note Range Blocker (Relative) set a sub-range of notes to block from being played within a range
Includes individual MIDI racks for a vast range of classical and folk instruments, as well as standard vocal ranges:
Brass 36 instrument ranges
Exotic 2 instrument ranges
Guitar & Plucked 58 instrument ranges
Mallets 8 instrument ranges
Percussive 5 instrument ranges
Piano & Keys 14 instrument ranges
Strings 15 instrument ranges
Voices 35 vocal ranges
Winds 88 instrument ranges
Simply set a note range before a MIDI instrument to allow it to only play notes within that range.
DO WHAT NOW? Get your video game controller to do stuff in Live.
DO WHY? Because doing so is awesome. Duh!
DO HOW? This is where it gets tricky. But not that tricky.
MIDI or KEY mapping? Key mapping alone is groovy, but you are limited to toggling between two values. That’s no fun for a filter sweep! With 0-127 ranges you can map that analog joystick to control knobs and faders with full precision.